Bir struct parse etmek için şöyle yaparız.
//#define BOOST_SPIRIT_X3_DEBUG
#include <fstream>
#include <iostream>
#include <string>
#include <type_traits>
#include <vector>
#include <boost/fusion/include/adapt_struct.hpp>
#include <boost/fusion/include/io.hpp>
#include <boost/spirit/home/x3.hpp>
#include <boost/spirit/home/x3/support/ast/variant.hpp>
namespace x3 = boost::spirit::x3;
struct person
{
std::string name;
std::vector<std::string> friends;
};
BOOST_FUSION_ADAPT_STRUCT(
person,
(std::string, name)
(std::vector<std::string>, friends)
);
auto const name = x3::rule<struct name_class, std::string> { "name" }
= x3::raw[x3::lexeme[x3::alpha >> *x3::alnum]];
auto const root = x3::rule<struct person_class, person> { "person" }
= name >> *name;
int main(int, char**)
{
std::string const input = "bob john ellie";
auto it = input.begin();
auto end = input.end();
person p;
if (phrase_parse(it, end, root >> x3::eoi, x3::space, p))
{
std::cout << "parse succeeded" << std::endl;
std::cout << p.name << " has " << p.friends.size() << " friends."
<< std::endl;
}
else
{
std::cout << "parse failed" << std::endl;
if (it != end)
std::cout << "remaining: " << std::string(it, end) << std::endl;
}
return 0;
}
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