BufferedInputStream
close metodu
BufferedInputStream kapanırken kendisine verilen stream'i de kapatır.
close metodu
BufferedInputStream kapanırken kendisine verilen stream'i de kapatır.
f(0.1) = 1
f(-0.1) = -1
f(0.0) = 0
rounded = Math.ceil(Math.abs(toBeRounded)) * Math.signum(toBeRounded);
rounded = Math.copySign(
Math.ceil (Math.abs(toBeRounded)),toBeRounded);
int round (int number,int multiple){
int result = multiple;
//If not already multiple of given number
if (number % multiple != 0){
int division = (number / multiple)+1;
result = division * multiple;
}
return result;
}
static Double round(Double d, int precise) {
BigDecimal bigDecimal = new BigDecimal.valueOf (d);
bigDecimal = bigDecimal.setScale(precise, RoundingMode.HALF_UP);
return bigDecimal.doubleValue();
}
Math.Ceiling(num) // Rounds up
Math.Floor(num) // Rounds down
Math.Round(value, 2, MidpointRounding.AwayFromZero);
Recursive YöntemThe quicksort algorithm is based on the partitioning procedure. Partitioning procedure works like this: You pick an element from the array to be the pivot. Your array will be divided into two subarrays around the pivot item. Elements larger than the pivot will end up in the right subarray and the ones that are smaller will end up in the left subarray....If you keep applying this partitioning procedure recursively to the left and right subarrays until you reach subarrays of size 1, you will obtain a sorted array.